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Android 2.1.0 · iOS 3.0.0

Rewards, referrals and games, in a few lines.

The Flyy SDK adds a complete rewards experience to your app. You integrate once. Your team runs campaigns from the dashboard.

Flyy.start(this) {
partnerId = "YOUR_PARTNER_KEY"
user = "user-1001"
}

Flyy.sendEvent("order_completed", "499")
Flyy.open(this)

One call to integrate

Start the SDK, identify the user, open rewards. No Application subclass, no manifest entries, no ProGuard rules.

Every rewards screen, built

Offers, scratch cards, wallet, spin wheel, quizzes, games, leaderboards, stamps, gift cards — on Android and iOS.

Embeds in your layout

Milestone strips and offer cards inside your own screens. Views, Compose, UIKit and SwiftUI.

Placements without releases

Stories, banners, sheets, tooltips and coachmarks, created in GameStudio and pushed to running apps.

Looks like your app

Colors, fonts, corner radius and dark mode are read from your theme at runtime.

Updates over the air

Rewards UI fixes and new layouts reach users on the next launch, verified file by file.

Upgrading from v1?

Every v1 method still exists with the same name and signature. Swap the dependency and build.