One call to integrate
Start the SDK, identify the user, open rewards. No Application subclass, no manifest entries, no ProGuard rules.
Every rewards screen, built
Offers, scratch cards, wallet, spin wheel, quizzes, games, leaderboards, stamps, gift cards — on Android and iOS.
Embeds in your layout
Milestone strips and offer cards inside your own screens. Views, Compose, UIKit and SwiftUI.
Placements without releases
Stories, banners, sheets, tooltips and coachmarks, created in GameStudio and pushed to running apps.
Looks like your app
Colors, fonts, corner radius and dark mode are read from your theme at runtime.
Updates over the air
Rewards UI fixes and new layouts reach users on the next launch, verified file by file.
Upgrading from v1?
Every v1 method still exists with the same name and signature. Swap the dependency and build.